Animated Cursors

(tattoy.sh)

Comments

baq 18 hours ago
This is way cooler than I expected.

It's an over-the-top animation of a terminal cursor moving from position to position, helps notice where it moved to. I thought it'll be something about mouse cursor animations. I could see myself using this if a) I was using more TUI apps and b) it'd be toned down quite a bit.

kingforaday 16 hours ago
I applaud this effort and think it is amazing graphically for a tty, but serious question: does anyone use this as their daily driver?
magicalhippo 8 hours ago
Looks very nice and fun, and potentially very useful. I was going to say I'd prefer a gradient effect to emulate motion blur, but stepping through the video I see you've already implemented something like that.

However, when making large moves, it seems a bit disorienting and the gradient effect seems very subtle in the video. Perhaps make the effect depend on distance, like actual motion blur would?

I was also thinking about having a color shift when moving up vs moving down, not sure about that one but certainly something I'd play with.

thanhhaimai 15 hours ago
For a demo of the new Cursor feature in Ghostty: https://www.youtube.com/watch?v=enwDjM7pNNE
pimlottc 17 hours ago
I assumed this meant mouse cursors, so I was confused why the pointer didn’t move in the same video. Would have been better just to turn it off for the recording.
eviks 7 hours ago
Have you ever lost track of the cursor to require a trail? (and if yes, what shape/color was the cursor)
ionwake 16 hours ago
I installed it with homebrew but I dont see this shader tracer, I even see the blue pixel top right. Ive read the docs but it doesnt seem to explain if I need to do anything further which means it must be my already customised iterm which is the issue. Ill see if I can sort it.
isoprophlex 18 hours ago
Barely useable, pfff. Needs at least two out of three of

- airhorn and/or light saber sound effects,

- a sixel-based rendering of lens flares, or

- a fluid dynamics engine to simulate rippling of characters around the path along which the cursor moves

(Joke, looks very cool even though i'd probably find it too distracting)

ipsum2 12 hours ago
Wonder what this looks like in asciinema. Does it show up properly?

I wasn't able to get this working. MacOS, homebrew, added [animated_cursor] to the tattoy.toml and the glsl file.

mholm 18 hours ago
iTerm2 has a basic animated cursor that I like, just a frame or two long, and fairly subtle. It would be nice if it expanded to support this type of animation, I do wish it were a bit more visible (though not, perhaps, the EDM show presented)
renewiltord 18 hours ago
This is pretty cool. Helps trace where the cursor is going. I prefer the Ghostty style now that I see it, but nonetheless cool UI feature.
getflourish 16 hours ago
Inspiring. So cool, yet useful.
o11c 16 hours ago
Honestly, just `:set cursorcolumn` is far more useful. Less distractions at the moment of change, but still visible if you alt-tab back.
dangoodmanUT 16 hours ago
i swear to god i can hear the laser sounds
incognito124 15 hours ago
Love to see another atuin user