Doom-ada: Doom Emacs Ada language module with syntax, LSP and Alire support

(github.com)

Comments

valorzard 12 September 2025
Ada is something I've always wanted to get into (it interests me that there's a low level programming language that came around at the same time as C but just never took off)

Ada has a bunch of features built into it already, including concurrency support with tasks [0]

I just haven't found the right motivation to figure out what to do with it yet. Maybe I could play around with the Raylib bindings [1] at some point?

There's also the SDL bindings, which a LOT of work has seemingly gone into [2]

[0] https://learn.adacore.com/courses/intro-to-ada/chapters/task...

[1] https://blog.adacore.com/ada-gamedev-part-3-enjoy-video-game...

[2] https://github.com/ada-game-framework/sdlada

globular-toast 12 September 2025
Why is it specific to doom emacs?
lr0 13 September 2025

   git clone https://github.com/tomekw/doom-ada ~/.doom.d/modules/lang/ada

Why don't contribute this to Doom Emacs repo instead? I personally would not enjoy having git submodules in my config repo.