> I kept finding myself using a small amount of the features while the rest just mostly got in the way. So a few years ago I set out to build a design tool just like I wanted. So I built Vecti with what I actually need...
Joel Spolsky said (I'm paraphrasing) that everybody only uses 20% of a given program's features, but the problem is that everyone is using a different 20%, so you can't ship an "unbloated" version and expect it to still work for most people.
So it looks like you've built something really cool, but I have to ask what makes you think that the features that are personally important to you are the same features that other potential users need? Since this clearly seems to be something you're trying to create a business out of rather than just a personal hobby project. I'm curious how you went about customer research and market validation for the specific subset of features that you chose to develop?
Great work. As a European designer, really happy to see competition. Figma is slowly jacking up prices and companies are starting to lean on seats.
Figma has pretty much reached the point that they’re inventing features, pushing AI and expanding to other products (figjam, slides), because they’ve reached feature maturity on UI design long time ago and they need to make more money by expanding the other roles (PO, dev) from viewers to paid seats that actually use the tool.
So, you have a good fixed target here for Europeans: keep copying UI features from Figma and get European businesses to start switching over.
Your pricing is way too high.
World’s best UI design tool with all the extra tools? 16€. Your limited offer? 12€!
How about: 16€ ANNUAL. ”For the price of one month of Figma, get Vecti for the whole year.” - there’s a promotion text for the website too.
P.s. My list of must haves before I could consider switching:
- auto layout (w/ slots if possible!!)
- components
- very simple prototyping with click & scroll support
Prototyping is required for user testing, so I’d have to buy software for that if I’d use yours.
Edit:
I want to follow your progress. Could you have a mailing list where you update your feature implementation progress - let’s say once a month?
Since this is a commercial product, I'm naturally inclined to compare it to other competing commercial products.
Why would I want to use this over figma? The sidepanels and floating toolbar are ripped directly from figma (to the point I would fear a lawsuit). Figma is already a very clean UI, which tries it's best not to shove too many features in your face. Whiteboard, presentations, dev mode are all hidden behind menus. "no plugin support" seems like a very odd thing to flaunt as a feature. Many of the most popular use-cases of figma, such as interactive prototypes, svg creation, html/css exports are all impossible in this tool.
Then, there is the problem of this being maintained by a single person. Components are essential to any serious figma user, good svg and image handling is important (svg is buggy in my testing), selection colors is vital, color palette is important. When can users expect to see these features if the maintainer is busy hunting down bugs?
This is a technically impressive product, but I struggle to see the market plan. I personally hate distractions in software, I go to great lengths to debloat and disable features to make my computer interactions smoother, yet figma is possibly the last program I would want to clean up.
Congrats on launching. I spent a decade trying to build a design tool. I think I built almost 40 prototypes, to various degrees of completion. Never got to a point where I felt it was good enough to share. It's an incredibly difficult thing to do, so kudos to you for sticking with it.
A lot of software developers are seduced by the old “80/20” rule. It seems to make a lot of sense: 80% of the people use 20% of the features. So you convince yourself that you only need to implement 20% of the features, and you can still sell 80% as many copies.
Unfortunately, it’s never the same 20%. Everybody uses a different set of features.
I like your website design, especially the two-column layout in most sections once I get past the hero image (full size screenshot). I found myself looking at all the images. The downside is that I did not really get any motivation to try it out or really understand how it could help me.
I am a backend software engineer so I'm always on the lookout for a way to easily and simply create a professional looking landing page. Therefore I'm always asking the question... is there a template I can choose from and just start filling it in? Just yesterday I found a figma template hosted on figma.site and I used chrome devtools to edit the hero text and navbar and got instant results .. as in I sort of liked it. Typography, spacing, use of color, detailed data presentation (ie bullet points, 2 column layout, etc), and fill-in images are my starting point (as an amateur designer). I could spend hours tweaking a design but I would rather just copy some existing component designs and call it a day. Hope this helps.
1. Every action seems slower than Figma and Sketch-my main tool
2. Some short cuts didn't seem to to work, like how I can't copy and paste a canvas. It was hard for me to forego muscle memory
3. Is there a way to try it without signing up for an account? Like a sandbox? I tried to delete my account but because I logged in via Google and it requires me to enter a password (I don't know), I can't delete.
I have one observation that doesn’t seem to be reported on this thread. The home page is very heavy, loading several MBs of images. It took half a minute to load completely for me on mobile.
My biggest issue with Figma and most vector apps is how they handle groups. Only Illustrator seems to offer group isolation. You can double click on a group, enter the group and just edit the elements inside that group.
It's such a simple feature but it massively improves the workflow of working with vectors. Never understood why Figma, Sketch, or Affinity Designer never implemented it.
Nice. My gripe with designer apps is that they are online first. I'd want to save designs to files, close to other files of the project. I'd want to open each file in their own window, not in browser tabs.
I use some basic analytics (page views, referrers) but zero tracking inside the app itself. No session recordings, no behavior analytics, no third-party scripts beyond the essentials
It looks really nice, but it is subscription based, so ... no thanks. I refuse to give in to this horrible cycle started by Adobe, lo so many years ago.
I'd be worried about a lawsuit here, primarily due to the overall app architecture and property panel on the right. While there are differences between your implementation and Figma's, it's close enough that things are very clearly Figma-inspired. There've been a lot of Figma copycats, and Figma does have a track record of successful lawsuits against them.
Great work with the backend architecture (a lack of a proper wasm renderer is why penpot will never be competitive), but you're in dangerous territory with the UI.
I think you're 4 years too late bro. With AI, you can pretty much get 80% of the way there in a minute. I don't understand why anyone nowadays would build anything from scratch.
Show HN: I spent 4 years building a UI design tool with only the features I use
(vecti.com)298 points by vecti 12 hours ago | 133 comments
Comments
Joel Spolsky said (I'm paraphrasing) that everybody only uses 20% of a given program's features, but the problem is that everyone is using a different 20%, so you can't ship an "unbloated" version and expect it to still work for most people.
So it looks like you've built something really cool, but I have to ask what makes you think that the features that are personally important to you are the same features that other potential users need? Since this clearly seems to be something you're trying to create a business out of rather than just a personal hobby project. I'm curious how you went about customer research and market validation for the specific subset of features that you chose to develop?
Figma has pretty much reached the point that they’re inventing features, pushing AI and expanding to other products (figjam, slides), because they’ve reached feature maturity on UI design long time ago and they need to make more money by expanding the other roles (PO, dev) from viewers to paid seats that actually use the tool.
So, you have a good fixed target here for Europeans: keep copying UI features from Figma and get European businesses to start switching over.
Your pricing is way too high.
World’s best UI design tool with all the extra tools? 16€. Your limited offer? 12€!
How about: 16€ ANNUAL. ”For the price of one month of Figma, get Vecti for the whole year.” - there’s a promotion text for the website too.
P.s. My list of must haves before I could consider switching:
- auto layout (w/ slots if possible!!)
- components
- very simple prototyping with click & scroll support
Prototyping is required for user testing, so I’d have to buy software for that if I’d use yours.
Edit: I want to follow your progress. Could you have a mailing list where you update your feature implementation progress - let’s say once a month?
Why would I want to use this over figma? The sidepanels and floating toolbar are ripped directly from figma (to the point I would fear a lawsuit). Figma is already a very clean UI, which tries it's best not to shove too many features in your face. Whiteboard, presentations, dev mode are all hidden behind menus. "no plugin support" seems like a very odd thing to flaunt as a feature. Many of the most popular use-cases of figma, such as interactive prototypes, svg creation, html/css exports are all impossible in this tool.
Then, there is the problem of this being maintained by a single person. Components are essential to any serious figma user, good svg and image handling is important (svg is buggy in my testing), selection colors is vital, color palette is important. When can users expect to see these features if the maintainer is busy hunting down bugs?
This is a technically impressive product, but I struggle to see the market plan. I personally hate distractions in software, I go to great lengths to debloat and disable features to make my computer interactions smoother, yet figma is possibly the last program I would want to clean up.
https://www.joelonsoftware.com/2001/03/23/strategy-letter-iv...
A lot of software developers are seduced by the old “80/20” rule. It seems to make a lot of sense: 80% of the people use 20% of the features. So you convince yourself that you only need to implement 20% of the features, and you can still sell 80% as many copies.
Unfortunately, it’s never the same 20%. Everybody uses a different set of features.
I am a backend software engineer so I'm always on the lookout for a way to easily and simply create a professional looking landing page. Therefore I'm always asking the question... is there a template I can choose from and just start filling it in? Just yesterday I found a figma template hosted on figma.site and I used chrome devtools to edit the hero text and navbar and got instant results .. as in I sort of liked it. Typography, spacing, use of color, detailed data presentation (ie bullet points, 2 column layout, etc), and fill-in images are my starting point (as an amateur designer). I could spend hours tweaking a design but I would rather just copy some existing component designs and call it a day. Hope this helps.
1. Every action seems slower than Figma and Sketch-my main tool
2. Some short cuts didn't seem to to work, like how I can't copy and paste a canvas. It was hard for me to forego muscle memory
3. Is there a way to try it without signing up for an account? Like a sandbox? I tried to delete my account but because I logged in via Google and it requires me to enter a password (I don't know), I can't delete.
Not that I like to see that stuff but you did animate the text and feedback does help usability.
I'm interested in modding tools in this space in pursuit of finding weird new ways to create and work with UIs
It's such a simple feature but it massively improves the workflow of working with vectors. Never understood why Figma, Sketch, or Affinity Designer never implemented it.
Take my upvote
Have you considered adding an MCP server? I've had good results recently using the Figma one just
Not sure why I would pick this over a self-hostable battle-tested option.
Congrats on completing this project and good luck.
I'd be worried about a lawsuit here, primarily due to the overall app architecture and property panel on the right. While there are differences between your implementation and Figma's, it's close enough that things are very clearly Figma-inspired. There've been a lot of Figma copycats, and Figma does have a track record of successful lawsuits against them.
Great work with the backend architecture (a lack of a proper wasm renderer is why penpot will never be competitive), but you're in dangerous territory with the UI.