Quake – 30th Anniversary Update

(slayersclub.bethesda.net)

Comments

karim79 6 August 2026
Quake is 30 years old. I can't believe I'm still alive. I love this game so dearly. The mods were just incredible, KQP and Girobot in particular.

Those were the for real LAN party days which I'll never get back. As in I had friends bringing over their big ass CRT monitors and PCs for a single occasion and also had ludicrously long network cables. My parents didn't mind, they somehow understood, even with LAN wires running across the kitchen floor. Priceless.

Edit: typo: lab -> LAN

ZuLuuuuuu 6 August 2026
It is nice to see Quake getting some love from the publisher, but I feel like it is not enough.

A bit controversial opinion maybe but I really like Quake Champions and I spent a good amount of time playing it. I even bought some battle passes and merch to support the development. I was really sad that they basically put the game to life support just 1.5 years after its release. The game improved so fast during those 1.5 years, we were getting significant improvements with every patch. I always wondered how much more it would improve if they put just 1 more year into its development.

kar1181 7 August 2026
Quake was special for me, the first time I felt truly immersed in a world. I'd played doom/wolf, obviously, but being able to look down, and move in a 3d space just felt real in a way nothing had until then.

Then the multiplayer - lived in the sticks had a 33.6k modem - ping times on a good day of 300ms. Even with all the limitations (and lack of any sort of predictive netcode) that was it, a very expensive (we paid by the minute for phone bills!), game!

Later teamfortress came out from the guys at RMIT in Melbourne who later went on to Valve (Robin Walker/John Cook from memory) and TF set the bar for so much to come.

I know a lot of folks recommend masters of doom for the atmosphere at ID during quake's difficult development, but actually Michael Abrash's graphics black book (free on github - https://github.com/jagregory/abrash-black-book) is an even better companion, still a wonderfully readable book today, but captures the mindset of the development that we can take much from still. Indeed Abrash's anecdote about sliderule jockey's in the day of pocket calculators rings very true today as we grapple with the impact of AI on our work.

How many of us can thank our careers to id for hooking us on computers and things like quakec and even quake2's game dll source and later full engine sources.

Lammy 6 August 2026
PROTIP: Install the Kex-engine remaster, but then actually play IronWail: https://github.com/andrei-drexler/ironwail

It's a real IdTech source port that will load the Remaster's PAKs and pretend to be the Remaster to Steam for achievement unlocks.

Dimension of the Machine was fantastic so I'm hyped to play Dawn of the Machine tonight :D

trashb 19 hours ago
For anyone checking out and liking the anniversary updates, I would like to point out there have been some very high quality mods and map packs released the last couple of years.

It's worth to check them out if you want to enjoy a little quake renascence. For example the Quake Brutalist Jam packs and more. They can be found on your favorite quake distribution site like slipseer or quaddicted.

jervant 6 August 2026
Nine Inch Nails also has some new merch and soundtrack album for the 30th anniversary:

https://shop.nin.com/

thecrumb 6 August 2026
I have no idea what any of these are LOL

Dawn of the Machine is available as a free update for Quake owners on XBOX Series X/S, XBOX One, Microsoft PC Store, Game Pass, PC Game Pass, Steam, PlayStation 5, PlayStation 4, Nintendo Switch 2 (via backwards compatibility), and Nintendo Switch versions of Quake.

I do still have my Quake CDs...

namdnay 6 August 2026
If you read this and you haven’t played arcane dimensions yet, drop everything and go and do that. It makes the quake the best single player FPS ever. The mechanics are even better than vanilla quake, the maps are gorgeous, the enemies diverse and fun. Absolute perfection
parasti 6 August 2026
Every emoji in this post seems bigger than the last.
zquzra 6 August 2026
Memories, many memories. I remember the endless nights playing Quake on dial-up, 190 ms ping, listening to Nirvana.

There are still people playing on some servers, and the challenge is higher than ever. Although I still have the reflexes, the tics, and I know the maps and respawn times, I had a very hard time fitting into the games. I imagine that for someone starting today, it must be impossible to face 30 years of muscle memory.

ZiiS 6 August 2026
Whilst they owe me nothing with the amount I played my CD, feels a bit harsh to trade on the 30th aniversary but only support much newer sales.
jiffygist 6 August 2026
Does the new episode work well in opensource ports? (don't feel like installing steam rn and don't care about nightdive port)
joshmarinacci 6 August 2026
Is this an update for the original quake or do you need one of the newer ones?
bsimpson 6 August 2026
I had the Mac version of Quake II.

They encoded the game as an audio CD, so you could toss the disc in a boombox and listen to the soundtrack when you weren't playing. Very cool!

RobRivera 6 August 2026
I have zero real excuse for never having built the game from source.

I have played with the modding surface available in the quakeC files tho!

I was experimenting with a game design element where firing a weapon didnt decrement the ammo, but auto fired.

In other words, you always fired whatever you had out, removing the ammo hoarder behavior, but also makes you very cognizant about explosive barrels and where you point that rocket.

html5cat 6 August 2026
Surprised they didn't port these to Mac yet. Between M series and Game Porting Toolkit (4 now?) it seems like small effort can unlock huge wave of new players nostalgic for childhood game.
_rwo 7 August 2026
so awesome; as a side note I still host quake net pl (plz do not visit it, it's hosted on my home NAS and currently supports up to 10rpm xD) which was dedicated to Quake 3 and have origins starting 1998; I need to figure out how to keep it alive once I'm dead, lol

insert: how do you do, fellow kinds meme jpg

fiatpandas 6 August 2026
Is there a technical reason why this update won’t land on GOG?
scoofy 6 August 2026
Reminder that the NIN Quake soundtrack rules: https://www.youtube.com/watch?v=Mv5Jvr2Fp48&list=PLs7s7YCW40...
upmostly 6 August 2026
Emoji are clear indicators an LLM wrote this post. Ugh.
AbraKdabra 6 August 2026
The Quake type of graphics but in HQ makes it look a WHOLE lot like Dusk the game.
sqemo 7 August 2026
Quake is still around. It's a nostalgic game from decades ago, but I'm surprised it still exists
razorbeamz 7 August 2026
No Switch 2 mouse mode support?
j_aime 7 August 2026
Who wants to start a clan?
speak_plainly 6 August 2026
I bet this is an attempt by Microsoft at trying to win back fans.

I also noticed IShowSpeed and Kai Cenat promoting a Minecraft playthrough, which I would assume is paid for by Microsoft given what they’ve been saying lately: https://youtu.be/IgJru9870_A

We will be inundated with low-effort fan service until morale improves.

AngryGoblin 23 hours ago
It was always crazy to me the Quake team never jumped on the boomer-shooter bandwagon by releasing a new retro Quake... Excited to play this.

Absolutely played the arse off Quake 2 multiplayer when I was a young'un too, weirdly made so many IRL friends from local Quake 2 servers, you don't really get that from modern multiplayer games...

nsxwolf 6 August 2026
Does it work with the MS-DOS version?
ranger_danger 18 hours ago
Can one download this to use for the original DOS version?
red-iron-pine 18 hours ago
k

meanwhile, where is the new Elder Scrolls?

cubefox 7 August 2026
It's interesting that the new Quake episode was developed by an external studio (MachineGames) rather than inhouse by id Software.
system2 6 August 2026
I have Quake on Steam. Just updated, but I do not see Dawn of the Machine.
artemonster 21 hours ago
celebrate with another round of layoffs, hooray
johng 6 August 2026
I had to stop playing online FPS's because the cheating got so bad. I really miss the days of COD/MW2, that was kind of peak for me. I had been playing since Doom on modems... but never saw the cheating so bad. Instant spawn, headshot, nuke.

I don't have a PC anymore so most of the top tier FPS games I can't play anyway since they require kernel level anti-cheat.